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Ricochet Redux
By Kry
It's now time to fell the good old Ricochet experience.. This time however, with a TWIST! It's an exciting combination of all of the Ricochet games! Get ready for 100 levels of brick breaking experience!
Number of rounds:
101
Date posted:
Designed for Ricochet Infinity. This level set can only be played in Ricochet
Infinity.
You can also download and play this level set using the in-game catalog.
Round info
1: A New Beginning
2: The Boundary
3: Promising Orbit
4: Pinball Generations
5: Guarded Gifts
6: It's not that complicated
7: Teleporting Machine
8: The Raceway Battle
9: One Puzzling Ring
10: Galactical Satellite
11: A Toxic World
12: Some Rail Company
13: Pattern of Symbiote
14: Radioactive! Don't get burned
15: The Anti Static
16: Arrows of Iron
17: Introduction to... Switchers!
18: I'm lovin' it!
19: Two Power Sides
20: Trials of Shade
21: Triangular Bypass
22: Singularity Core
23: Mountain King
24: Now with detonators!
25: Where The Gates Open
26: Marine Dive
27: Electric Stream
28: Now with starfishes!
29: The further progress, the better
30: Catch em!
31: Into the Station
32: Space Stadium
33: Rings of Trust
34: Tip: The middle
35: Brick Attack
36: Layout of Acid
37: Simulator of Rail Bricks
38: Switch Pins
39: A Small Vacation
40: Quite Comprehensive
41: Simplicity can be an illusion
42: Activate the switcher to get some powers
43: Missiles can have smarter uses
44: Use it while you still can
45: Switchers will cause some more dynamics
46: Get to the top for a laser show
47: Safety is job number one
48: The Minigun
49: Don't Grab the Safety Bumper Power Up...
50: The challenge comes back
51: Get into the center of the orbit
52: To the stars!
53: Moving bricks for the win!
54: Brickship Overkill
55: Need for Speed
56: Green and blue
57: Space Spinning Adventures
58: Super dynamics!
59: This seems a bit familiar..
60: Only 5 rockets. Use them right.
61: Test your rail brick skills
62: Dance of the miniballs
63: A quicker way around
64: 3Hit Frenzy
65: Find a way to the array
66: Brick Packs
67: A classic design
68: Switchers are often like keys
69: Recall to hide, fire to reveal.. think outside of the box
70: Two sides of the figure
71: The Uppers
72: They Key is at The Top
73: Properties of Movement
74: Merry Triangles!
75: The One Wave Pattern
76: Don't try to change sides once the ball is on one.
77: Trigger Simulator
78: Brick Painting of a Glass
79: Arrayed Explosives
80: Friend or Foe?
81: Be Careful Where You Release The Ball
82: Careful with The Movement of Your Ship...
83: Super Ball Generator
84: Easier Than it Looks
85: Free Safety Bumpers at The Top!
86: A Powerful Ring in The Middle!
87: Ultimate Rail Grid
88: Tactical Change of a Brick
89: Controller in a Game?
90: Reversed Aims
91: An Explosive Crossway
92: Moving 3Hits are Better than Static 3Hits
93: Hold to Move Them Away
94: Slow or Fast?
95: Pathway to The Core
96: Explosion Bricks are The Key Here
97: Pay Attention to the Red Portal Before Launching The Ball
98: Simple Advice... Change!
99: The Chase for The Switchers
100: Quite of a Milestone!
101: Congratulations!